divisor

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divisor

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Notes

Remarks

After applying the kernelMatrix to the input image to yield a number, that number is divided by divisor to yield the final destination color value. A divisor that is the sum of all the matrix values tends to have an evening effect on the overall color intensity of the result. It is an error to specify a divisor of zero. The default value is the sum of all values in kernelMatrix, with the exception that if the sum is zero, then the divisor is set to 1.

Syntax

Standards information

See also

Related pages (MSDN)

Attribution

This article contains content originally from external sources.

Portions of this content come from the Microsoft Developer Network: [Windows Internet Explorer API reference Article]